Insight 05: What Is 3D-Printing Waste, Actually?

Insight 05: What Is 3D-Printing Waste, Actually?

Dina Goebel

A finished 3D print looks complete. Smooth, resolved, exactly the object it was designed to be. Nothing about it tells you what it took to get there.

Two years ago, I added 3D resin printing to the studio, and the volume of waste it produced shocked me. Support structures, failed prints, resin residue, discarded components, all of it accumulating with every single print, every time. The object comes out clean. Everything else stays behind.

It wasn't a private problem. I reached out to the wider print community and found the same story everywhere, other makers with no real disposal pathway either, several of them simply storing their waste because there was nowhere for it to go. That community was largely tabletop and miniature makers, a genuinely eco-aware group, which mattered: this wasn't indifference generating the waste, it was care and attention generating it anyway, because the technology itself doesn't leave room to avoid it. Two Melbourne-based partners, Pluto Minis and Miniature Horde, had been retaining cartons of their own waste at their own expense, waiting for a reuse pathway that didn't exist yet. Between them, six tea chests of resin and filament waste came to my studio.

What was actually in those chests is worth naming plainly. PLA is a bioplastic, but one that needs industrial composting conditions that are not widely available, while cured resin is difficult to recycle once the print is finished. Neither material disappears just because the useful object has been made. It stays behind in supports, misprints, failed sections and all the excess that never becomes the object at all.

Simply displaying the waste didn't solve it, not for this practice. I still had to work out how to make the material stay legible as material, without it collapsing into either an illustration of the problem or decorative residue, waste made pretty enough that its origin stopped registering at all.

What changed things was using the waste itself as the sculptural material, not simply illustrating the problem with it. I began shredding it, re-setting it as sediment, building reef and bone-like structures from it, suspending it, encasing it and recombining it, while trying not to transform it so completely that nobody could recognise what it had once been. Leave it too untouched and I was simply displaying rubbish. Push it too far and the original material disappeared.

The same technology that produces the clean, resolved, desirable object produces the residue nobody sees once it's done. That residue is not a by-product of Fragile Futures. It is the material the whole project is built from.

Read Insight 10 — Why Eco-Awareness Wasn’t Enough for Me
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